Monday, May 23, 2011

Alpha Flight #0.1

Here's a super-team I liked in its earliest appearances, but with a few exceptions, the longer Alpha Flight was around, the more muddled it became.

Most of that was because of questionable decisions by writers working on the group. Puck was revealed to be an old man who had somehow been transformed into a smaller version on himself; Northstar was revealed to be an elf (and then he wasn't); several team members were killed, brought back from the dead, and then killed again.

Thanks to the recent Chaos War, the team has been returned from the dead and most of that strange past seems to have been swept away - all of which sounds like a good idea to me.

Which brings us to this introductory "zero-point-one" issue, which makes a fair attempt at reintroducing the cast, which seems to be as dysfunctional as ever. (What's with Marrina, whose sole contribution is to curse at a cameraman - and why does she look completely different? And where's Puck?)

The team is called to help fight a two-pronged terrorist attack and find themselves fighting a former teammate.

The fight includes the most laughably improbable use for a crowd of people this side of a Looney Tunes cartoon. I'm all for suspension of disbelief, but the writer has to meet me halfway.

Other than that one bit of silliness, it's a pretty solid issue. I like the art by Ben Oliver - his character designs are strong and he keeps the action moving.

It's hard to tell where the series will go from here, but I'm encouraged enough to give it a chance. Starting over from the start isn't always the best idea, but I think it's definitely the best choice for Canada's super-team.

Grade: B


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