Throughout the run of this seven-issue mini-series I've been less than enthusiastic, but reserving judgment to see if the James Robinson I remembered would resurface and rescue the story.
Sadly, that didn't happen.
Instead, we're stuck with someone who carries Robinson's name, but doesn't write like the guy who created Starman or got the Justice Society off to a great start.
This writer gives us a story that hearkens back to the dregs of the "grim 'n gritty" comics of the 1990s. Lots of death, destruction and angst, but no heart or sense that any of it matters.
In this final issue of Justice League: Cry for Justice, we see the heroes faced with a dilemma. They've captured the arch-villain Prometheus, who has planted devices capable of mass destruction - well, everywhere.
The JLA rushes around willy-nilly, trying to save lives and fighting an impossible battle. Everything about the issue is chaotic - the story, the characters, and even the art, which is supplied by three pencillers, three inkers and two colorists.
Yes, there's a shock ending that comes out of left field, but it's too little, too late.
There's a place for tragic stories and heartbreaking events, but there's no style or substance here - just failed attempts to pluck at your heartstrings.
Here's hoping that the real James Robinson shows up on the monthly Justice League of America comic, because he sure dropped the ball on this one. Avoid at all costs.
Grade: D
Thursday, March 4, 2010
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1 comment:
Couldn't agree with you more. It's series like this that make me consider stopping reading comics altogether. Is this what the series was supposed to be? I always think when I read series like this that the story changed after they began it. And the art? Sheesh! First issues were great. Then these last few, were mish-mashes of different artists trying to ape the original. P-U!
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